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AI Insights · Timothy · October 2022

Top 5 Roguelike Games on Android in Ecuador: Q3 2022 Performance

Discover the performance trends of the top 5 Roguelike games on Android in Ecuador for Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Roguelike Games on Android in Ecuador: Q3 2022 Performance

In Q3 2022, the top 5 Roguelike games on Android in Ecuador showed varied performance trends across downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.

Saint Seiya Awakening: KOTZ

Throughout Q3 2022, Saint Seiya Awakening: KOTZ experienced fluctuations in weekly revenue, beginning at approximately $622 and peaking at $1.4K in the final week of September. Weekly downloads saw a significant rise mid-July, reaching 431, but later tapered off to around 98 by the end of the quarter. The game’s weekly active users showed a decline from 7.8K in late June to 5.6K by the end of September.

Diablo Immortal

Diablo Immortal had a strong start in Q3 2022 with weekly revenue peaking at $1.2K in mid-July but gradually decreased to $345 by the end of September. Weekly downloads were highest at the beginning of the quarter with 1.1K but saw a decline to around 225 towards the end of Q3. Active users also followed a downward trend, starting at 3.7K in late June and dropping to 1.6K by the quarter’s close.

RAID: Shadow Legends

RAID: Shadow Legends displayed a mixed performance in Q3 2022. Weekly revenue peaked at $940 in mid-July but settled to around $231 by the end of September. Downloads were relatively stable, starting at 1.3K and maintaining around 1.1K towards the end of the quarter. Weekly active users also remained steady, fluctuating between 2.4K and 2.6K throughout the period.

Hero Wars: Alliance

Hero Wars: Alliance saw varying trends in Q3 2022. Weekly revenue started at $357 and peaked at $697 in late July, then declined to $129 by late September. Downloads were highest in early July at 1.7K but decreased to around 1K by the end of the quarter. Active users showed an increase from 6.1K in late June to 7.2K by mid-September, before slightly declining to 6.9K at the quarter’s end.

Looney Tunes™ World of Mayhem

Looney Tunes™ World of Mayhem had a relatively stable performance in Q3 2022. Weekly revenue remained modest, peaking at $120 in early July and ending the quarter at $47. Downloads were consistent, starting at 971 and reaching a peak of 1.5K in mid-August before settling at 869 towards the end of September. Active users showed a steady trend, peaking at 2.5K in mid-August and ending the quarter at 1.9K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022